The name Odíhg Giwdùjnā is derived from the Tauric language, as Odíhg Giwdùjnā was founded by Krerc Parry Bevans, who was culturaly Tauric.
Climate
Odíhg Giwdùjnā has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a cool 20°C (68°F). Odíhg Giwdùjnā receives an average of 287 cm/y (112 in/y) of precipitation, most of which comes in the form of rain during the summer. Odíhg Giwdùjnā covers an area of nearly 4 km2 (1 mi2), and an average elevation of 1246 m (4087 ft) above sea level.
Overview
Odíhg Giwdùjnā was founded durring the late 15th century in spring of the year 1457, by Krerc Parry Bevans. The establishment of Odíhg Giwdùjnā suffered from many setbacks, delays, and obsticles, most notably a group of Odíhg Giwdùjnā which required millitary assistance exterminate before the community could finish being built.
Odíhg Giwdùjnā was built using the conventions of Tauric durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Odíhg Giwdùjnā is no diffrent. The town's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.
Odíhg Giwdùjnā is is constructed arround a series of narrow packed earth mainstreets which form overlapping circles, with smaller strait roads linking the circiles to eachother at varrious points. The town sits behind an impressive looking clay brick wall. The wall is notable for querried stone blocks being used to renforce the clay bricks in the expected manner and locations. While the wall was built to the exact specifications of modern fortifications, one has to wonder why the money invested into creating such a well fortified wall wasnt spent on a less impressive looking wall crated from sturdier materials. Odíhg Giwdùjnā's walls would endure a brief bombardment, but only from light siege weapons. It seems more likly the town's walls were not designed with defence in mind but rather lending the town a certain air with visitors. Unfortuantly, these boondoggle-of-a-fortified wall are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.
A look around Odíhg Giwdùjnā gives you a feeling of distrust and paranoia. Also greed. The locals seem to be very much into scholastic pursuits, based on the hushed, murmured conversations you hear at least. Everyone in Odíhg Giwdùjnā acts like they have discovered something wondrous, and are worried they will endure some horrible fate so another can take what they’ve discovered for themselves.
Civic Infrastructure
Odíhg Giwdùjnā has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Odíhg Giwdùjnā.
Odíhg Giwdùjnā has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Odíhg Giwdùjnā has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Odíhg Giwdùjnā's public wards, blessings, and other arcane systems.
Odíhg Giwdùjnā possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.
Odíhg Giwdùjnā has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Odíhg Giwdùjnā has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cultural Notes
The locals are convinced that there is some terrible threat against them working from within their society. It may be a matter of dark sorcerers, foreign spies, traitorous neighbors, shape shifting monsters, or some other hidden evil. This evil may be a recent fear, or it may be an inherited peril they’ve always had to guard against. The danger itself may or may not exist, or if it exists it may not justify the steps being taken.
Odíhg Giwdùjnā's town hall was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.
In Odíhg Giwdùjnā there are unidentifiable people in the fog, but it seems to be okay.
The Bat Swarm, Underworld near Odíhg Giwdùjnā are known to be almost tame, such that they can be put to domestic use.
Odíhg Giwdùjnā's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves line dance to channel Elven High Magic energies of tier 3 via mimery.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 1
Farmers: 2
Farm Laborer: 8
Hunters: 3
Milk Maids: 2
Ranchers: 1
Ranch Hands: 2
Shepherds: 2
Farmland: 4011 m2
Cattle and Similar Creatures: 247
Poultry: 2964
Swine: 197
Sheep: 9
Goats: 1
Horses, Mounts, and Beasts of Burden: 98
Craftsmen
Arms and Toolmakers: 2
Blacksmiths: 2
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 2
Candlemakers: 3
Carpenters: 3
Clothmakers: 2
Coach and Harness Makers: 1
Coopers: 2
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Fabricworkers: 2
Farrier: 7
Glassworkers: 3
Gunsmiths: 2
Hatters: 2
Jewelers: 1
Leatherwrights: 2
Matchstick makers: 1
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 1
Roofers: 1
Saddlers: 1
Scabbardmakers: 2
Scalemakers: 1
Soap and Tallow Workers: 3
Tailors: 5
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 2
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 2
Chandlers: 2
Chicken Butchers: 2
Entrepreneurs: 1
Fine Clothiers: 2
Fishmongers: 2
Potion Sellers: 1
Resellers: 4
Spice Merchants: 1
Wine-sellers: 1
Wheelwright: 1
Service workers
Bakers: 5
Barbers: 3
Coachmen: 1
Cooks: 3
Doctors: 2
Gamekeepers: 1
Hairdressers: 3
Healers: 2
Housekeepers: 3
Housemaids: 4
House Stewards: 2
Laundry maids: 1
Maidservants: 3
Nursery Maids: 1
Pastrycooks: 3
Restaurateur: 4
Tavern Keepers: 3
Specialized Laborer
Ashworkers: 1
Coal Heavers: 2
In-Town Couriers: 2
Long Haul Couriers: 2
Dockyard Workers: 2
Leech Collectors: 2
Millers: 2
Miners: 2
Oilmen and Polishers: 1
Postmen: 2
Pure Finder: 1
Skinners: 2
Tosher: 1
Warehousemen: 3
Watercarriers: 2
Watermen, Bargemen, etc.: 2
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 1
Educators: 2
Engineers: 1
Plumbers: 1
Pharmacist: 1
Civil Servants
Bankers: 1
Civil Clerks: 2
Civic Iudex: 1
Exorcist: 2
Fixers: 1
Kami Clerk: 1
Landlords: 2
Lawyers: 1
Legend Keepers: 1
Militia Officers: 9
Monks, Monastic: 2
Monks, Civic: 3
Historian, Oral: 2
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 3
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 1
Storytellers: 3
Military Officers: 3
Cottage Industries
Brewers: 3
Comfort Services: 3
Enchanters: 1
Herbalists: 1
Jaminators: 2
Needleworkers: 3
Potters: 1
Preserve Makers: 3
Quilters: 1
Seamsters: 5
Spinners: 2
Tinker: 1
Weaver: 2
Artists
Actors: 1
Bards: 1
Dancers: 1
Glaziers: 1
Musicians: 3
Playwrights: 1
Wood Carvers: 3
Writers: 3
Produce Industries
Butter Churners: 3
Canners: 2
Cheesmakers: 3
Millers: 2
Picklers: 1
Smokers: 1
Stockmakers: 1
Tobacconists: 1
Tallowmakers: 2
287 of Odíhg Giwdùjnā's population work within a Foundational Occupation.
20 work in Agriculture
63 work as Craftsmen
21 work as Merchants
44 work as Service Workers
29 work as General Laborers
8 work as Skilled Laborers
44 work as Civil Servants
28 work in Cottage Industries
14 work as Artists
16 work in Produce Industries
672 of Odíhg Giwdùjnā's population do not work in a formal occupation, but do contribute to the local economy. 29 (3%) are noncontributers.
Points of Interest
Odíhg Giwdùjnā's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.
POI
History
In time immemorial, reportedly some time during the early 2nd century Odíhg Giwdùjnā was struck by a devistating earthquake. The quake brought ruin to Odíhg Giwdùjnā, which lost 245 people, 389 livestock, and 24 buildings in the earthquake. The day of the quake is remembered by many as Heartache's Day.